
EDIT: There’s some specific details with the animation and rendering of Sword and Shield that weren’t clarified or just weren’t known at the time of writing. My point still stands that creative labour on this scale requires hard work and difficult decisions, and if you think it doesn’t then… I don’t know what to tell you except that you’re wrong. Go play a video game you actually enjoy lol.
If you’ve been following the E3 coverage of Pokémon Sword and Shield you might have heard some disappointing news: The national dex has disappeared. Basically, we won’t be able to use any Pokémon not available in the new games’ regional dex because Game Freak wasn’t able to program all of them. That sucks, and if you’re bummed out like I am that’s pretty fair. But let’s make one thing clear: Game Freak aren’t lazy. The reason this happened isn’t because Masuda and co. couldn’t be bothered to press the magic Give The Fans What They Want button. It’s also not because they’re not capable or they hate you or whatever. Game development, like any other creative field, is complicated and difficult. It takes a lot of time and energy, and sometimes decisions have to be made.
Continue reading “Game Devs Aren’t Lazy: Why Pokémon Sword and Shield Don’t Have A National Dex”

We’re living in a pretty messy time. Through the alienation of the modern world we can’t help but question the limits of our good-natured selves. The Paddington films see this and suggest something extremely simple but bold: If we’re kind and polite, the world will be right. There’s plenty of stories that tell people to be good to others, but few capture the amazing power of kindness like the Paddington films do.
CONTENT WARNING: THIS PIECE TALKS ABOUT MENTAL HEALTH AND SEXUALITY. BE MINDFUL IN CASE YOU’RE NOT COMFORTABLE APPROACHING THESE TOPICS. ALSO I DEFINITELY RECOMMEND READING THIS IF YOU CAN, IT HAS A REALLY GOOD QUALITY OFFICIAL RELEASE YOU CAN GET 
Back in January I did 

2017 has been a pretty good year for anime. Not a great year but one filled with plenty of shows that delivered. Funny shows, weird shows, touching shows and absolutely stunning shows. I didn’t find any all-time favourites but some shows got darn close, and a lot of the shows that didn’t reach that level were still satisfying and good at what they did. After a lot of marathoning and thinking and writing I put together a list of my ten favourite new anime, and here it is.
Miss Kobayashi‘s Dragon Maid is a very silly show, and a very warm show. It’s easy to call things “comfort food” but no other animation studio can craft the endearing low-key stories that Kyoto Animation does. And while Dragon Maid may not have the versatility of K-ON! or A Silent Voice it most certainly has a lot of the heart. It’s like meeting a good friend, a friend who’s fun and trustworthy and always pleasing to be around. It has its quirks and issues but you’re glad you came to know them.
It’s been a good year for platformers. Consistently I’ve been filled with that kinetic joy that only smartly composed platforming can give, that immediate gratification from clearing every little jump and obstacle that builds to a rich rewarding experience. And yet here’s Sonic Forces, which just happens to exist. It breezes past you, not being bluntly agitating like many of its 3D predecessors but not containing any committed attempt at an ambitious hook either. After the clever and effervescent and genuinely cool Sonic Mania earlier this year it’s fair to say I wasn’t the only one hoping that Sonic Team could deliver something special, but thankfully I didn’t set my expectations on that. Sonic Forces is a modern Sonic game. Not one of the best, not one of the worst, just one that exists and takes you through its motions.