Dragon Quest XI has been one of my big fixations lately. As someone with limited Dragon Quest knowledge, I’ve found it to be a wonderful and very accessible JRPG. It has the visual polish and scale of a modern big budget game, while also sticking to the roots of its turn based fantasy roleplaying. If you want a shiny modernised entry into old-school JRPGs, you really can’t go wrong.Continue reading “Dragon Quest XI – First Impressions”
We all pick up bad habits from being constantly online. The way we talk about fiction is no exception. Our feelings about media are personal and often vague, but we want to sound like we know what we’re talking about. We want those snappy one-liners that makes us sound smart and confident. I’ve been guilty of it myself, and don’t think I’m above being silly and wrong. But after years of thinking about fiction and writing about it, I feel like I have at least a few things that are worth saying. So today, I want to talk about one of my pet peeves: the word ‘overrated’.Continue reading “Media Pet Peeves – ‘Overrated’”
WARNING: SPOILERS SPOILERS SPOILERS!!! THIS IS AN ACTUAL PROPER SPOILERIFIC LOOK AT EVANGELION 3.0+4.0. AS OF WRITING THERE IS ***NO WAY*** TO WATCH THIS FILM OUTSIDE JAPAN. IF YOU DON’T WANT SPOILERS THAN YOU’RE NOT GONNA WANNA READ FURTHER. THIS IS NOT A JOKE.
I feel truly blessed to have seen Evangelion 3.0 + 1.0 in its original run. For those who don’t know, I live and work in Japan! My Japanese isn’t perfect, so I’m not crystal clear on every last detail. But I got the majority of the film! I’ll be going into a lot of the juicy details, and my current feelings about this final installment in the Evangelion rebuild series. So if you don’t want spoilers, THIS IS YOUR FINAL WARNING!!Continue reading “Evangelion 3.0 + 1.0: A Spoilerific Analysis”
Years ago I wrote about representation in media. I think I made some good points, but I also feel like it was a bit vapid. My thoughts on the subject weren’t much deeper than “representation is good, and there should be more of it”. Yes, that’s absolutely true. But as I’ve gotten older, I’ve reflected more often on what it actually means. I’d like to talk about the value of representation here, as well as its limits. I want to emphasise what it means to see yourself in media, but also what it means to boil systemic issues down to this purely cultural conflict. Basically, representation is complicated.Continue reading “Representation: Why Does It Matter and What Are Its Limits?”
Sorry To Bother You may be one of my favourite films of all time. I only saw it very recently, but it’s no exaggeration. Sorry To Bother You is a satire that captures the material realities of modern capitalism in a way very few mainstream films can. It doesn’t just make cute gestures at revolutionary politics. It shines a light on the anxieties of everyday people, and their desire to still make something of themselves in this soul-crushing system. And it does it with a wild sense of humour, and perhaps even a cautious optimism.Continue reading “Sorry To Bother You and Class Struggle”
CONTENT WARNING: Discussion of a scene involving sexual abuse is included. It’s been clearly marked, in case you wish to skip it.
Sword Art Online continues to be an enigma. Its issues are varying and pronounced, but I can’t help but have a soft spot for it. Sword Art Online, for all its faults, is achingly sincere. It wants to be a good story, and despite its blunders I admire the spirit to keep trying to be better. Sword Art Online: Alicization is the beginning of its most ambitious story arc yet. It remains flawed, but it’s a fairly compelling effort.
NOTE: This is a rewrite of something I did many years ago.
Barakamon is an easily endearing show. It’s a series brimming with warmth and passion, one that even people who don’t watch anime could easily get drawn into. It’s easy to gush over stories like these as a creator of any kind. One that connects with how many of us feel, brimming with self-doubt and constantly trying to get in touch with why we do what we do. Barakamon doesn’t always nail the full extent of these ideas, but it’s an immensely charming work that makes some wonderful statements.
NOTE: This was something I wrote last October, so it’s slightly out of date. But because it was more or less finished I thought I would post it.
A year after my WWE Evolution piece, the long-term shape of the ‘Women’s Evolution’ has become clear. The departure of Ronda Rousey and the rise of rival company All Elite Wrestling has led us down an interesting path, and it’s had its share of ups and downs. All things considered, it’s safe to say that women’s wrestling has established itself not only as legitimate but necessary. The days of “divas” and butterfly belts are long gone. But there’s still room to grow, and the path for that change unfortunately isn’t clear.
I don’t think there’s anything I can say about the Kyoto Animation tragedy that hasn’t been said. It was a senseless act of cruelty that’s going to be felt in the anime industry forever. 34 animators gone in a heartbeat. It’s a crushing loss of human life, a crushing loss for the families and friends and fans of these people, and a crushing loss for the entire animation industry. Tragedies of this scale tend to create a lot of morbid and soul-crushing discourse, but this has mostly been different. From the niche corners of Twitter to the global mainstream news people have unified in giving recognition to the work that they’ve done. In dark times people have acknowledged the lasting legacy of Kyoto Animation: a legacy of love.
I don’t know if this is as much of a thing anymore, but back in the day there were a lot of people who really couldn’t stand Neon Genesis Evangelion’s religious imagery. People would call it pretentious, say director Hideaki Anno was a hack who was trying too hard to be deep, all around try to discredit it as a thing to be made fun of. Considering Evangelion is on its way to Netflix I figured it was a good time to talk about that subject.